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FalloutMC was an immersive experience designed to bring the world of Fallout within Minecraft. With over 18 Million unique players, there was massive demand for larger, more open-world game modes within the Minecraft space.
I raised funds to build the project whilst developing the concept, handled project management and oversaw development over an 18 month period designing and building the experience which features ground-breaking mechanics new to Minecraft.
This project was vast and the goal to remodel the fallout universe in Minecraft has never been achieved at scale. Working with Blockworks and over 15 of their builders, architects and terraformers the world was heavily developed.
This project was launched live at Minecon 2016 in Anaheim, Florida to a live audience of 12,500 people with over 80,000 viewers tuning in online.
The demand was incredibly exciting but due to the scale and changes in Minecraft’s monetisation scheme, the project was never finished.